Clock Damage Solution

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Joey Stewart
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Clock Damage Solution

Post by Joey Stewart » Sat May 20, 2017 6:05 pm

I was at a match some weeks ago when we noticed just how out of line the old clocks can become - the match started at the same time, two games ended in a massive time scramble blitz finish, yet one game ended 10 minutes before the other (obviously one was running considerably faster then the other).

One can only presume that clocks get into this state thanks to such players bashing them to kingdom come during such time trouble, and it got me thinking of a novel solution to this issue - what about a pressure sensor built into the clock which immediately forfits any player who strikes it with excessive force (this would have to be standardised through testing, but that is an issue for the mechanics). I am pretty sure it would result in much happier clock owners, and players learning through hard justice how not to damage other clubs property.

What say ye?
Lose one queen and it is a disaster, Lose 1000 queens and it is just a statistic.

Alex Holowczak
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Re: Clock Damage Solution

Post by Alex Holowczak » Sat May 20, 2017 6:17 pm

Joey Stewart wrote:What say ye?
Buy digital clocks to replace the analogue clocks, and problem solved.

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Joey Stewart
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Re: Clock Damage Solution

Post by Joey Stewart » Sat May 20, 2017 7:07 pm

Alex Holowczak wrote:
Joey Stewart wrote:What say ye?
Buy digital clocks to replace the analogue clocks, and problem solved.
People still hit digital clocks hard...
Lose one queen and it is a disaster, Lose 1000 queens and it is just a statistic.

David Robertson

Re: Clock Damage Solution

Post by David Robertson » Sat May 20, 2017 7:37 pm

If you think there's a market here, go make your fortune

Ian Thompson
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Re: Clock Damage Solution

Post by Ian Thompson » Sat May 20, 2017 7:53 pm

Joey Stewart wrote:What say ye?
No end of disputes over whether or not the sensor was working properly.

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Joey Stewart
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Re: Clock Damage Solution

Post by Joey Stewart » Sat May 20, 2017 7:58 pm

David Robertson wrote:If you think there's a market here, go make your fortune

Make a fortune selling things to chess players? Thats a good one, gave me a proper laugh.
Lose one queen and it is a disaster, Lose 1000 queens and it is just a statistic.

Reg Clucas
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Re: Clock Damage Solution

Post by Reg Clucas » Sun May 21, 2017 8:36 pm

Joey Stewart wrote:
David Robertson wrote:If you think there's a market here, go make your fortune

Make a fortune selling things to chess players? Thats a good one, gave me a proper laugh.
Agon seem to think it's possible!

Gareth T Ellis
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Re: Clock Damage Solution

Post by Gareth T Ellis » Mon May 22, 2017 10:08 pm

Joey Stewart » Sat May 20, 2017 6:05 pm

I was at a match some weeks ago when we noticed just how out of line the old clocks can become - the match started at the same time, two games ended in a massive time scramble blitz finish, yet one game ended 10 minutes before the other (obviously one was running considerably faster then the other).

One can only presume that clocks get into this state thanks to such players bashing them to kingdom come during such time trouble,
Most clocks can handle a reasonable amount of bashing during blitz play (not excessive though, this breaks them), sounds more like they aren't being calibrated regularly and should be at least annually, digitals don't have that problem.

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