No.3
The S. Coles - V. Kumar game. Brilliant.
What makes it all the more instructive is that here. White to play.
[FEN "r1bqkb1r/pppp1p2/4p3/6p1/4P3/4nNP1/PPP3PP/RN1QKB1R w KQkq - 0 12"]
[SetUp "1"]
*
White must have seen the double attack 12.Qd4 failed to 12...Nxc2+
Having seen that trick his sense of danger no longer registers it.
How many times does that happen?
A player spots the first trick and falls for it in a slightly different setting
a few moves later. Something going on in the chess brain there.
12.Qd3 Bc5 13.Qc3
[FEN "r1bqk2r/pppp1p2/4p3/2b3p1/4P3/2Q1nNP1/PPP3PP/RN2KB1R b KQkq - 0 13"]
[SetUp "1"]
*
13...Bb4!I'll be using that one some time. It's in the Chandler DB.
It's only fair to offer something back.
Sooner or later you will get around to Internet Chess. I have hundreds of humeorus
and instructive examples.
http://www.redhotpawn.com/blog/blogindex.phpFeel free to lift whatever you want. No need for a mention I don't need the hits.
(though I give here a plug in the latest column.)
This is from the latest posted a few hours ago. The White Pawn and The Green Knight
Black to play:
[FEN "8/8/6R1/7p/7k/7P/6PK/2q5 b - - 0 1"]
[SetUp "1"]
*
OK what happened in this game. 10 guesses.
1. White Resigned
2. Black Resigned
3. The game was agreed drawn
4. White stalemated Black
5. Black stalemated White
6. White timed out
7. Black timed out
8. White Checkmated Black
9. Black Checkmated White.
10. None of the above.