Roger de Coverly wrote: ↑Thu May 07, 2020 7:46 am
Joseph Conlon quoting lichess wrote: ↑Thu May 07, 2020 7:02 am
However if you indeed used engine assistance, even just once, then your account is unfortunately lost.
But what do they mean by using engine assistance? Particularly when they know their future opponent and their pet lines, players will attempt to find a winning or drawing bust. Engine use before the game is legitimate, or do lichess and chess.com disagree? Unless the platforms have loaded analysis from all known books and articles, players reproducing published theory could also be vulnerable.
I'm a reasonable player. I try to prepare for games, and unusually one season I knew who I would play and what colour I would have. I knew my opponent was stronger than me, so I prepared using games provided by my team mates. I found a line he often repeated, and a pawn sac I knew he would accept that led to an energetic but drawn kingside attack. We played right into the line and drew.
In another season, I learned a new opening, and I had been studying some games that week. Using a computer I found a sideline with a mating attack that I would probably never have found on my own. In the next league match my opponent went down the line all the way to checkmate on the board.
In neither case did I do any original thinking at the board, and most if not all the moves were generated by a computer, guided by me. All I had to do was remember the moves.
On several occasions I have played a long line of theory in the French, and won easily against strong opposition.
In a league match my teammate complained that his opponent got up and left the room once or twice in critical and complicated positions, when you would expect him to be at the board concentrating. He lost the game.
I really don't think these sites have the ability or willingness to differentiate, and they dont give people the benefit of the doubt.
All you can do as a player is play, and treat online chess on these sites as practice. All you can do as an organiser is accept that if you use these mega platforms then major decisions are totally out of your hands and make that clear to your players. Because they are growing so fast they dont have the ability to respond to the changes in demand. They are not that interested in providing tools to organisers, and even lichess manages to implement good features one day and remove others the next without their volunteers realising it. They cant cope with the volume of queries when they are dealing with an exponential increase in members that crashes their servers in the middle of major events.
If you want a different experience, use a different platform.