Because the norm-seeker might have to play them!Tim Spanton wrote:OK, I'll bite - why does a long tail negatively impact norm chances?
To get a norm you need to score so many points. This number of points is dependent on the average rating of your opponents. So if you play a low-rated player, this average goes down, and thus you need to score more points. If you win against them, then you might end up against the GMs later on, so you still play the same sort of difficulty of opponents, but now you need to score more points than you originally did.
To get around this problem, FIDE introduced the concept of a rating floor for norm purposes. For example, if I'm a GM norm seeker, and I beat a 1890 (or an ungraded player!), then the rating gets set to 2200 for the purposes of calculating the average rating. However, you can only do this once. By having a long tail, you risk the player on 1/2 (who maybe beat a 1800, lost to a 2500) having to play someone else on 1/2. If this person is rated about 1600, then you're burdened with the 1800-rated guy counting only as 1800, not the 2200 floor.
For 10-round or 11-round events, this isn't so much of a problem, because you can discard wins against weak opponents and still make a 9-round norm, for instance. You need 27 rounds worth of norms for the title. A 9-round event doesn't offer this opportunity.
By having a section with an Open top but a bottom restricted to (say) 2000, then any potential norm seekers ought to play a stronger average field, and thus have a more likely chance of achieving his norm. You're also far more likely to get games against the correct number of titled opponents, because there will be a higher percentage of titled opponents in the field. (You'll have just kicked out a bundle of untitled players.)