Effect of activity on grade changes
Posted: Sat Oct 16, 2010 8:09 am
Something I've been curious about, ever since I started (a few years ago) to track changes to my ECF grade more closely during the season, is what effect extremes of activity have on changes in a player's grade.
I'm basing the following on what is stated here:
http://grading.bcfservices.org.uk/help.php
"It [the grading list] includes all players who have had nine or more games recorded on the system in the last three seasons, including at least one in the most recent season. Players not meeting this requirement are ungraded, and do not appear."
The activity levels are:
A - Grade based on 30 or more games in the latest season
B - Grade based on 30 games in the two latest seasons, of which at least 20 were played in the latest season
C - Grade based on 30 games in the latest three seasons, of which at least 10 were played in the latest season
D - Grade based on 15 or more games in the latest three seasons, of which at least 5 were in the latest season
E - Grade based on 9 or more games in the latest three seasons, of which at least 1 was played in the latest season
I've been active enough over the past six grading lists (2005-2010) to have a "A" grade each time (30 or more games), and have at times gone quite a way over that. What I've been wondering is whether playing a large number of games (e.g. 90 games, though this is nowhere near the records) distorts things somewhat?
The effect seems to be that the more games you play in a season (assuming you play a normal range of grades), the less effect games later in the season have on your new grade the next season (it is either somewhat comforting or dispiriting to sit down to the 100th game in a season knowing that the result will affect your new grade by 0.5 grading points, YMMV depending on which way your grade is heading). Another point is that once you pass the figure of 30 games, then all results from previous seasons count for nothing, so if you have a bad (or good) season while only playing 10 games, that can lead to a drastic fall (or rise) in your grade.
Another scenario (for 60+ games) is that you play well in the first 30 games, and then play badly in the last 30 games. The final grade will not indicate your current form, but rather the form over the entire season (because that is what it is designed to do). Talking of form over a season, has anyone noticed whether they play better in different periods of the season? Better at the start or end of the season? Before or after Xmas? Better in league chess than in congresses? Better on different nights of the week?
I suppose it is also possible to calculate what your grade would be for low levels of activity (based on the results of the previous season) if you could be bothered. Do those who have only played nine games over three seasons, really get accurate grades or not - I can think of scenarios where such grades could be very inaccurate. For example, if a player plays just one game in the current season, regardless of how active they have been, their next grade would be based on that game and the last nine games of the previous season (imagine their new grade if they happened to have won all those games)? The effect seems to be if you go inactive on a "high" (winning a few games), then you can get quite a good grade when you return to playing a few years later, but if you go out on a "low" (losing a few games at the end of the season), then the opposite seems to happen (for the first grade, anyway, for later grades it should even up again).
EDIT: I think I see the mistake I made here. Since games are not all dated within a season, the "X or more games" is calculated from games in the current season, plus *all* games from the previous season, and if that doesn't bring the total above 9, 15, or 30 (depending on how many games were played in the current season), then you keep adding entire numnbers of games on from earlier seasons, back for three seasons. So no "part season" ratings carrying forward, it's the whole season carrying forward or nothing, I presume, when bringing results forward to aid calculations.
One historical question I have is how long the "30 games" bit has been in the grading calculations for and whether it is based on the median activity across the entire grading list or not? I do recall seeing something published about this somewhere, but can't remember where. And has there ever been considerations for the very active players of only considering the "last 30 games"? I suppose not, because some games are from leagues and thus you can't (always) date them in order to get a last 30 games.
The main point I wanted to raise though is that for players playing over 50 games a season, the fluctuations in form don't seem to be reflected in the grading system (and indeed it can't because of the problem of dating some league games and other grading oddities). Should a grade reflect current form rather than form over a season?
I'm basing the following on what is stated here:
http://grading.bcfservices.org.uk/help.php
"It [the grading list] includes all players who have had nine or more games recorded on the system in the last three seasons, including at least one in the most recent season. Players not meeting this requirement are ungraded, and do not appear."
The activity levels are:
A - Grade based on 30 or more games in the latest season
B - Grade based on 30 games in the two latest seasons, of which at least 20 were played in the latest season
C - Grade based on 30 games in the latest three seasons, of which at least 10 were played in the latest season
D - Grade based on 15 or more games in the latest three seasons, of which at least 5 were in the latest season
E - Grade based on 9 or more games in the latest three seasons, of which at least 1 was played in the latest season
I've been active enough over the past six grading lists (2005-2010) to have a "A" grade each time (30 or more games), and have at times gone quite a way over that. What I've been wondering is whether playing a large number of games (e.g. 90 games, though this is nowhere near the records) distorts things somewhat?
The effect seems to be that the more games you play in a season (assuming you play a normal range of grades), the less effect games later in the season have on your new grade the next season (it is either somewhat comforting or dispiriting to sit down to the 100th game in a season knowing that the result will affect your new grade by 0.5 grading points, YMMV depending on which way your grade is heading). Another point is that once you pass the figure of 30 games, then all results from previous seasons count for nothing, so if you have a bad (or good) season while only playing 10 games, that can lead to a drastic fall (or rise) in your grade.
Another scenario (for 60+ games) is that you play well in the first 30 games, and then play badly in the last 30 games. The final grade will not indicate your current form, but rather the form over the entire season (because that is what it is designed to do). Talking of form over a season, has anyone noticed whether they play better in different periods of the season? Better at the start or end of the season? Before or after Xmas? Better in league chess than in congresses? Better on different nights of the week?
I suppose it is also possible to calculate what your grade would be for low levels of activity (based on the results of the previous season) if you could be bothered. Do those who have only played nine games over three seasons, really get accurate grades or not - I can think of scenarios where such grades could be very inaccurate. For example, if a player plays just one game in the current season, regardless of how active they have been, their next grade would be based on that game and the last nine games of the previous season (imagine their new grade if they happened to have won all those games)? The effect seems to be if you go inactive on a "high" (winning a few games), then you can get quite a good grade when you return to playing a few years later, but if you go out on a "low" (losing a few games at the end of the season), then the opposite seems to happen (for the first grade, anyway, for later grades it should even up again).
EDIT: I think I see the mistake I made here. Since games are not all dated within a season, the "X or more games" is calculated from games in the current season, plus *all* games from the previous season, and if that doesn't bring the total above 9, 15, or 30 (depending on how many games were played in the current season), then you keep adding entire numnbers of games on from earlier seasons, back for three seasons. So no "part season" ratings carrying forward, it's the whole season carrying forward or nothing, I presume, when bringing results forward to aid calculations.
One historical question I have is how long the "30 games" bit has been in the grading calculations for and whether it is based on the median activity across the entire grading list or not? I do recall seeing something published about this somewhere, but can't remember where. And has there ever been considerations for the very active players of only considering the "last 30 games"? I suppose not, because some games are from leagues and thus you can't (always) date them in order to get a last 30 games.
The main point I wanted to raise though is that for players playing over 50 games a season, the fluctuations in form don't seem to be reflected in the grading system (and indeed it can't because of the problem of dating some league games and other grading oddities). Should a grade reflect current form rather than form over a season?